Sunday, June 21, 2009

10 Ways to Annoy in Left 4 Dead

This should probably be renamed how to get kicked in less than 10 seconds ... some of these are funny to watch on youtube, but annoying as hell when some lame griefer ruins the game ...

Still if you have four more minutes of your life to waste ... here it is:

Resident Evil - Last Escape (Beta 1.0)

Outatime has obviously been working hard on recreating Resident Evil's Racoon City for Left 4 Dead - and it clearly shows in this Beta 1.0 release of this map.

This map is a complete rebuild of an earlier map and was started 6 months ago ... it's in Beta, so it's not perfect, and players with lower end PCs will likely experience lower frame-rates.

Having said that this map looks really good and will only improve with further development. I quite liked the early "hastily" thrown together version that this grew out of - and as you can see that this version has been nicely crafted and put together so far ... great work Outatime!

I am sure that there will be many people keen to watch the development and completion of this campaign.

You can download the map from here: http://re3.ninthworld.net/?p=64

This youtube video shows the Beta release off in third person view:

Wednesday, June 17, 2009

Unrest Mod - 8 v 8 Versus!

Unrest looks like an interesting Mod, not just because 16 players can play 8 v 8 in Versus mode, but also because the abilities of the special infected have been tweaked to make it harder for the survivors to get to the safe house.

Unrest was created by EVOL, the creator of the Hunter Games mod.

Here's what you need to know:

* Zombie hordes are 50 in size instead of 30.

* Smoker tongue range increased 25%

* Smoker pull is almost instantaneous

* Survivors being dragged accelerate much faster (other survivors cannot catch up to them, but are instead forced to attack the smoker)

* Better chance of pulling a survivor who is running around a corner

* Incapped survivors can crawl

* Hunter claw does 8 instead of 6

* Max hunter pounce damage is 50 instead of 25. This scales correctly, so what is normally a 20 damage pounce is still a 20 damage pounce, not 40. For more than 25, you'll have to go pretty high.

* You can have to up 3 smokers and 2 boomers. This way, the survivors never know what they are up against. And, in 8v8 games, this equates to pure chaos.

* Tanks are 7% faster.

* When there are more than 6 survivors, when a tank comes, a second one will immediately spawn. Both will be controlled by human players (no AI).

The combination of these changes should give a faster paced and shorter game for the survivors - which should be a lot of fun playing in Versus mode. So if you get beaten to a pulp as the survivors just make sure that you return the favour when you are playing as the infected ...

There is a Steam Group to advertise Unrest games to get groups of 16 players together here: http://steamcommunity.com/groups/UNREST?

In the meantime check out the Unrest gameplay below:





You can get the latest release from the Steam Group page - the current link is here: http://huntergames.org/phocadownload/unrest-1.0.3.zip