Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts

Friday, January 23, 2009

Left4Dead Update - Friday, January 23rd

This update:

  • Fixed an exploit with melee where swapping weapons ignored the intended delay between swings.
  • In Versus mode, the Tanks' health now reflects the damage he takes from burning.
  • Fixed an exploit related to the "joinclass" command.

Friday, January 16, 2009

Left4Dead Update - January 15th 2009

Just a small one this time:
  • Fixed client crash on certain video cards

Yay updates!

Wednesday, January 14, 2009

Left4Dead Update - January 14th 2009

There looks like a lot of needed changes in this update! I've bolded my favourites -it's better that it is harder for Survivors to get to the safe house in Vs mode!

I love the improved Vs HUD too, which shows other infected players health, class and spawn time!

General

Fixed Survivors being able to climb surfaces marked for versus infected only
  • Fixed a class of SurvivorBot bugs dealing with rescuing downed players
  • Players can no longer grab ladders while flying through the air after a Tank punch
  • Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
  • Improved loading time
  • Fixed mini-gun physics exploit
  • Fixed propane tanks (and other physics objects) causing players to fall through elevators
  • Fixed rare achievement bug issues
  • Fixed several map exploits
  • Fixed various match making issues
  • Fixed NAT traversal issuesVersus Changes
  • Added HUD elements to show status of other infected players
  • Changed color of infected player name in chat to red
  • Fixed exploit where players could spawn infected bots
  • Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
  • Normalized special infected melee damage
  • Made the following client commands cheat protected: "Kill" and "explode"
  • Fixed exploit where infected players could run away and teleport back to gain health
  • Players can only change teams once per map
  • Players can't change teams while other players are still loading
  • Tank spawns at the same % through the map for both teams in versus mode
  • Made the Tank and Witch spawn directly on the escape route
  • Increased chance of getting the Tank or Witch
  • Fixed team swap issue

Hunter

  • Easier to pounce a Survivor who is meleeing
  • Increased Minimum damage a Hunter pounce does

Smoker

  • Fixed Smoker tongue tolerance
  • Smoker now has to be killed or the tongue destroyed for the tongue to break
  • Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
  • Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
  • Fixed cases where the ability timer was not using the correct time
  • Fixed case where you could point at a Survivor but not register a tongue hit
  • Fixed Smoker tongue not targeting and landing properly through PZ ghosts
  • Smoker tongue does damage every second while dragging paralyzed Survivors

Tank

  • Bashable objects now appear with a red glow
  • Tanks hitting a car with an alarm disables the alarm permanently
  • Tank frustration timer is only reset by hitting Survivors with rocks or fists
  • Reduced autoshotgun damage against Tanks

Witch

  • Witch spawns at the same % through the map for both teams
  • Avoids spawning within a certain % of the tank
  • Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors

Wednesday, January 7, 2009

Major Left 4 Dead Update Coming "Soon" ...

A major update could be accounced by Valve "very soon" - perhaps as early as next week according to Kotaku.

This should include the Software Development Kit (SDK) for PC users and downloadable content (DLC) details for the XBox.

There is speculation that this update may include versus mode for all maps.

Let's keep our fingers crossed!

Friday, December 5, 2008

Left4Dead Update - Dec 5th 2008

This update includes:

Fixed Infected Players melee pushing large objects to block the survivors path
Fixed +lobby exploit
Fixed exploit of "hugging" the Witch from behind where she can't hit you
Fixed players not being kicked from a vote by changing their name before it succeeds
Disabled difficulty change votes from the console in versus mode

Left4Dead Update - Dec 4th 2008

This update includes:

Finding a dedicated server when starting the game from a lobby is now faster and more reliable
Versus mode is now locked to Normal difficulty
Difficulty on a server is now locked to the one set by the lobby reservation
Fixed lagouts/spikes after level transition
Fixed directory issue with spray logs in some cases
Fixed video settings not saving after closing video options dialog
Corrected a boomer suicide exploit
Several minor localization fixes
Fixed disabling cheats incorrectly resetting data